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May 25, 2008

SmallWorlds Set To Be Launched

smallworlds_image

There are far too many applications in the private beta phase are worth to be profiled in this blog, including this one, i.e. SmallWorlds. I’ll briefly explain its specific features, but I think you’ll be realized the full features of SmallWorlds when it opens its public access in June 2 next month.

SmallWorlds was developed by an Adobe partner based in New Zealand called Outsmart. They have several projects in their labs, and all of them are focus efforts on creating Flash or Flex related applications that can be leveraged in a Web-based technology. SmallWorlds considered as a grand vision for Outsmart, carried a motto which is “build your own world.” Since its unveiling, SmallWorlds has been full of surprise, including the praise of a Rich Internet Application Evangelist from Adobe, in an article entitled, “Smallworld: The coolest Flex application I’ve ever seen.”

Since SmallWorlds venture into the field of 3-D, it is inevitably be compared with another strong player Second Life or HiPiHi. Although there are no mature standards to determine what’s a 3-D player should act or behave in, but SmallWorlds has emerged itself as a strong contender in this field, particularly in view of its differentiation strategy, in terms of usefulness, and in the form of convenient.

1) SmallWorlds is available in any Web browser. In other words, a user will not need to download and install a SmallWorlds software to run it.

2) With a distinct URL address of a 3-D space, you can instantly share your discovery on SmallWorlds with your friends.

3) You can customize the avatar you created, and this should be critical for a 3-D lover.

4) You should expect the 3-D virtual space to evolve rapidly as the interaction of 3-D users evolve, and SmallWorlds set to capitalize on this direction. As SmallWorlds said, “Users can share experiences like playing games, watching YouTube videos, listening to their favorite band, browsing through photo galleries, and a whole lot more.”

5) The availability of full 3-D chat environment. A standard 2D Flex User Interface components projected into a 3D world, as mentioned in a 2007 post.

6) SmallWorlds is going to open its platform for the third-part application developers. This approach is proven popular, as more casual games are being rendered in this 3-D platform.

To know more about SmallWorlds, check out their latest post entitled, “A virtual world for the masses.” Stay tuned.

Tagged as: 3-D, Internet, Second Life, SmallWorlds

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One Response to “eyeOS”

  1. on 08 Dec 2008 at 2:47 am1Selmak

    You are talking about Operating System. Is eyeOS an OS? One of the developers team told me that the OS is probably meaning more Open Source that Operating System.

    Problem with external developers is clearly a security one. Lets see my blog for more informations. Here are the conclusion : Some people who just know a few things about PHP try to make a eyeOS apps just to see their name on the dev list. It caused problem with security, I took the example of the ssh client. It is quite important.

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